Triggers connect everything happening on your channel: any event can launch any action, with the conditions you choose.
Anything happening on your channel can be a starting point. Triggers combine and point to the action of your choice.
Chat command, keyword, regular expression, bits donation, bits-paid command.
New follow, subscription (new, renewal or gifted), raid, channel-point reward, going live.
Recurring timer, overlay start, stream status change, API call or webhook.
Streamer dashboard button, viewer dashboard button, Twitch extension button, item used by a viewer, AI bot decision, manual launch, chained triggers.
Restrict a trigger to a role (everyone, animators, admins, or just you), set a cost in currency, cooldowns (global and per player), per-stream limits, or conditions on the stream status and the game category. Group several triggers to share their limits.
A sound or a media, a bot message, text-to-speech, a multi-channel announcement, currency given or taken, an item handed out, an app or a mini-game launched, a command to a game server, and even one app triggering another.
Your chat can act on the game you are playing, live. Control goes through the server's RCON console: any game that exposes one works (Minecraft, Project Zomboid, Source servers, and many more). A channel-point reward, and an event appears in your game.
A follow triggers a sound and an animation. A timer starts a mini-game. A reward spawns an enemy in your game. The rest is up to you.
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